Webgpu Raytracer Test
just a Simple Raytracer that uses Shadows and Reflections via Raytracing, the lighting of the Sphere is being Rendered via Phong shading. This was just a test project to check if webgpu is great or not, my opinion its intresting easy, but debugging and often had a Black screen without Hud and all, i prefer Opengl and DirectX for more precision and more documentation. My opinion.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | BenedictButNotPapst |
| Genre | Educational |

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