just a Simple Raytracer that uses Shadows and Reflections via Raytracing, the lighting of the Sphere is being Rendered via Phong shading. This was just a test project to check if webgpu is great or not, my opinion its intresting easy, but debugging and often had a Black screen without Hud and all, i prefer Opengl and DirectX for more precision and more documentation. My opinion.

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorBenedictButNotPapst
GenreEducational

Leave a comment

Log in with itch.io to leave a comment.