Highlight Shader for Coppercube 6.7.1
A downloadable shader
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Credits:
Shader created by Tobsick or BenedictButNotPapst
This shader is used to simulate an highlight effect, that creates an lighting up and also an disappearing version where an node is lighting up periodecly.
This shader is used to simulate a Highlight Effect on a scene node.
V3 is without changing opacity.
Normal one is just lighting up with also changing opacity.
How to use:
- Add the "Highlight Shader" behavior to the scene or node.
- You can set the propertys GlowStrength and GlowFrequency in the engine itself.
Published | 8 days ago |
Status | Released |
Category | Tool |
Author | BenedictButNotPapst |
Tags | Shaders |
Download
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Click download now to get access to the following files:
behavior_HighlightPulse.js 2.6 kB
behavior_HighlightPulseV3.js 2.7 kB
Comments
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Great. Thanks